Dev Log 3


Final month looms on me:


The enemy can now attack the player back, and deal damage.


I added multiple roaming enemies to the map and set up a extra ambush event out in the fields to the left of the map.


The boss zone also now works properly, I just had to make some tweaks to the Battle System script and made a boss battle an entirely separate event.


animations for the fighting were added to the game.


There are still many issues, such as the A.I going through walls,

the fact that there is no endgame,

If all of your party dies then you are soft locked

and some of the U.I elements operate inverted, this is because I tend to play inverted and I forgot to change them to better suite the majority of players.


If I had more time, I would make my main menu less bare bones, Id learn how to do DevLogs better and id learn how NavMeshes work in a 2D engine. Most importantly though, ID MAKE THAT A.I STOP CHASING ME THROUGH WALLS, I mean seriously man, leave me alone you cheater. 


Animation Slide is from:

DOTween (HOTween v2)



Publisher: Demigiant




Art Assets are from:

Buildings/Village objects:

Pixel Art Platformer - Village Props



Publisher: Cainos



Trees/Rocks:

2D Fantasy Forest Tileset

Publisher: Hyper Luminal Games

Sprites:

Fantasy Medieval Character Pack



Publisher: Murlyka

UI Elements:

Fantasy Wooden GUI : Free

Publisher: Black Hammer



BattleScene background:

Great Battle Background_05(SunshineForest)

Publisher: EggRollGame



Player Character:

Fantasy monster: Cat Knight

Publisher: Planescape Game Studio

Buildings/Misc village items and tiles:

2D Village Tileset 

Publisher: Danil Chernyaev



Text Font asset is from:

Orange Kid Text Font

Publisher: Typodermic Fonts


Code help:

Pokemon Monster Collecting 3D Game in Unity Tutorial Episode 6 Scriptable Object as Data Container

Pokemon Monster Collecting 3D Game in Unity Tutorial Episode 6 Scriptable Object as Data Container (youtube.com)

Publisher: Greg Dev Stuff


Pokemon 3D Game in Unity Tutorial Episode 10 Combat Part 3 Scene Setup

Pokemon 3D Game in Unity Tutorial Episode 10 Combat Part 3 Scene Setup (youtube.com)

Publisher:  Greg Dev Stuff











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